Having spent my life surrounded by technology, I've had a tremendous amount of exposure to the power that better engineering has in improving peoples lives. From a young age I've been involved in programming, and problem-solving. This passion drove me to become involved with FIRST Robotics Challenge in high-school, where I gained exposure to new aspects of engineering, as well as engineering leadership role.
I carried this insterest to UC Santa Cruz, where I pursued and completed a Bachelor's of Science in Computer Engineering with a concentration in Robotics and Control Systems in 2016. During my time in Santa Cruz, I took courses both on the undergraduate and graduate level, participated in autonomous control research under, and assisted instruction as a lab tutor for introductory courses in Computer Engineering. In the summers, I continued my education by exploring different work environments working one summer at eBay Inc in San Jose working on an internal analytics tool for System Administration, and another summer in Pasadena, CA working for JPL's Multi-mission Image Processing Lab on a new Virtual Reality tool for science and mission planning.
At the end of my tenure at UC Santa Cruz, I lead a team of 3 on building a glove designed to assist neuro-degenerated patients regain motor function and strength. We demonstrated the glove at 2016 Maker Faire in San Mateo, where we were met with an incredibly warm reception, and it's a hope to someday continue the project. The project was also selected for the Dean's Award for Excellence in Engineering, recognizing it as a distinguished project among the numerous outstanding projects being worked on at UC Santa Cruz.
Since graduating I have spent my time pursuing various opportunities which have come my and am currently volunteering as a software developer at NASA's JPL, returning to my work from last year, and beginning new endevours, even presenting at SIGGRAPh 2016 demonstrating the effort that we've been making in Virtual Reality.
Exo-skeleton glove designed to help patients recovering
from peripheral neuropathy.
Featured on Hackaday
Created new Virtual Reality tool, SCENARIO, for terrain visualization and interaction, for both Martian and Earth
science and operations
Presented at AIAA 2015 conference
Part of VR Village at SIGGRAPH 2016
Mechatronics class culminating in final challenge.
Entire system designed, tested, and implemented in 4 weeks.